Job details
Company
Ubisoft
Location
Sofia, Bulgaria
Employment type
Full-time
Seniority
Mid level
Primary category
Other
Posted date
24 Mar 2026
Valid through
Job description
Your role
As a 3D Environment Artist you will be responsible for creating exceptional high quality and playable game environments and produce high-level quality 3D models. On this role, you will be expected to deliver world-class AAA visuals that complete the memorable and outstanding environments of our game worlds, considering narrative and visual storytelling. You will work in collaboration with passionate teams of Concept/Lighting/Texture Artists, Game and Level Designers to ensure that there are no technical problems met or hindering of the work of other team members.
Your daily adventure
LEVEL ART AND WORLD BUILDING
Design, prototype and implement stunning game worlds and environments in tight collaboration with Level Designers, boosting the visual fidelity and story in the game
3D OBJECTS MODELING AND TEXTURING
Create 3D assets and textures in line with the project's artistic and technical direction
FOLLOW THE ARTISTIC DIRECTION
Deliver your work in accordance with the project's artistic direction
APPLY OPTIMIZATION
To your work
APPLY GRAPHIC PRINCIPLES EFFICIENTLY
In your tasks
USE AND LOOK FOR ARTISTIC REFERENCES
In video games or in other artistic domains in order to improve the visual aspect of the game
Suggest images in line with the project's artistic direction
UNDERSTAND AND IMPLEMENT THE DESIRED GAMEPLAY
In the game levels
BE FLEXIBLE
And able to adapt to different artistic styles