Job details
Company
Ubisoft
Location
Sofia, Bulgaria
Employment type
Full-time
Seniority
Mid level
Primary category
Other
Posted date
24 Mar 2026
Valid through
Job description
Your role
As an Animator you will create animation for characters and/or objects based on rigged 3D models and contribute to the visual elements of the gameplay and/or cut scenes. Always improving with the interest of the team and project in mind.
Your daily adventure
CREATE HIGH-QUALITY ANIMATIONS
While optimizing them to meet technical constraints and make any changes that are requested based on the artistic direction
MOCAP DATA
Understand and manipulate mocap data
KEYFRAME ANIMATION
For characters and objects
PROTOTYPE ANIMATION SYSTEMS
For gameplay and other game features
COLLABORATE EFFECTIVELY
With the lead animators, technical directors, game designers and programmers
UNDERSTAND THE QUALITY OBJECTIVES & GAMEPLAY INTENTIONS
Within the engine restrictions, in order to anticipate the in-game look of the animations
ESTIMATE AND MANAGE TIME
That is required to carry out own tasks and meet deadlines
REPORT POTENTIAL ANIMATION-RELATED ISSUES
To the immediate supervisor